----- 軟件測試術語 -----
按照顆粒度劃分
接口測試:Interface Testing
單元測試:Unit Testing
系統測試:System Testing
集成測試:Integration Testing
封閉測試(封測): closed Testing,壹般遊戲界比較常用,它類軟件我喜歡稱之為“封版測試”
內部測試(內測):Internal Testing
外部測試(公測): Public Testing
驗收測試:Acceptance Testing,?壹般由用戶&客戶進行確認是否可以接受壹個產品的驗證性測試
按照側重點劃分
功能測試:Function Testing
性能測試:Performance Testing
穩定性測試:Stability Testing
壓力測試:Stress Testing
安全測試:Security Testing
按照方法手段分類
冒煙測試:Smoke Testing
回歸測試:Regression Testing
健壯性測試:Robustness Testing
黑盒測試(alpha測試):Black-Box Testing
白盒測試(beta測試):White-Box Testing
灰盒測試(灰度測試):Gray-Box?Testing
按照特定專項分類
界面測試:UI Testing
容量測試:Volume Testing
保護測試:Protectiion Testing
驗收測試:User Acceptance Testing
按照效率分類
人工/手動測試:Manual Testing
自動化測試:Automation Testing
其它:
測試對象:Test Objectives
測試範圍:Test Scope
測試策略:Test Strategy
測試方法:Test Approach
測試過程:Test Procedures
測試環境:Test Environment
測試完成標準:Test Criteria
測試用例:Test Cases
測試進度表:Test Schedule
測試風險:Test Risk
測試覆蓋:Test Coverage?