GAME GUIDE
PATLABOR the mobile police SNES
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VERSION 1 BY IVAN FERREL
21/02/2002
IvanFerrel@hotmail.com
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Contents
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1 Disclaimer
2 Introduction
3 Ingram Description
4 Mobile police 2 Squadron
5 the Pilots
6 Buttons and functions
7 Walkthrough
8 PAR Codes
9 Legal stuff
10 Thanks
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1 Disclaimer
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This guide is property of IvanFerrel if any want to used at least give the
credit to me, the author,this file cannot be reproduced in any way, shape or
form,without express authorization.
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2 Introduction
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The Labors was robots created by the big industries and was used in
constructions and public work, however many people used the labors for crimes
then the Tokyo police department decided that labor patrols watch the zone and
combat crime, this way the Patlabor special mobile police began.
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3 Ingram Descriptions
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Model 98 AV well known as Ingram height 8.02 meter, weight 6.02 ton, strength
SCD,use as moving power SSL.Vulcan weapon 32mm,at present also as ben adapted
Mechanic sketch Constrict,a proud of force and movement of precision,even is
consider the psychological influence Ingram can get from his pilot,this is the
Patrol Labor that the Tokyo police mobile department use,PATLABOR mobile
police.
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4 Mobile police 2 squadron
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Captain 2st Squadron
Kiichi Gotoh
When he was with Metropolitan police department,he was called"Amisori gotoh the
laze" he then dropped out of the corporate,latter,joined the elite as Captain
of the 2 squadron.He never is angry and never shows emotion,he have some
feelings for the captain of the 1st squad Nagumo.(the only time Gotoh is angry
is in PATLABOR 2 the movie).
Lt Kanuka Clansey
The best pilot in hand to hand combat,weapon combat and the best of all the
pilots,she came from the Labor police department of New York (CLAT) Crime Labor
Attack Team,she decided not to pilot a labor because stay only 6 months
in the Tokyo force.have a strong personality.
Sakaki Master Engineer
This old guy is the leader of all the mechanics have a strong personality even
Gotoh and Nagumi respect him,hes in action every time somebody needs him.
Shigeo Shiva Mechanic chief
Shigeo is a good friend of the 2nd squad,he's like a member of the team,always
there is somebody needs him,he have the ability to reconstruct a damage labor
in no time (always the labor of Otha),and he's the best disciple of Sakaki.He
have a strange dream of the CLAT team in New York,all the 2nd squad was there
but whit different air style, more American way, super heroes archi
villains,insane taxi drivers,mission impossible installations,the labors of the
dream are 1 Andante, 2 Forte.
truckage n.1
Hiromi Yamasaki (tall guy)
file incomplete,this guy cannot operate a labor because hes to tall,only is
interested in crops and chickens,he have no guts,the only time he operate a
labor is to save a whale in the Tokyo bay area.
truckage n.2
Mikiyasu Shinshi
He left a trading firm to serve as a police officer,the only married man in the
2nd squad,the only time he operate a labor he beats Otha(he don't tolerate that
somebody speaks of his wife),but the captain decided that he operate the
truckage.
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5 The Pilots
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Mobile Police 2 Squadron Captain Gotoh
Ingram No.1 Alphonse
Pilot Noa Isumi
Backup Asuma Sinohara
Noa Isumi
Noa was a former police woman and have the dream of pilot a labor,she pilot the
Ingram by accident when some thief stole alphonse.She's in love whit Sinohara
but never tells him.(she treats Alphonse as a living being)
The Ingram Labor of Noa Isumi is Alphonse is most balanced type and can do high
precise maneuver (this ability is learned by the pilot character)
Asuma Sinohara
this guy is the son of the creator of the Ingram ,the most renowned company in
the world (Sinohara Industries) ,however he have some differences whit is
father and decided to stay in the Ingram Police department for 3 years.He have
a special feeling for Noa but like a brother-sister relation.
(for the record he suck in a hand to hand combat whit Ingram)
Ingram No.2
Pilot Isao Otha
Backup Takeo Kumagami
Isao Otha
Former Police Sgt.(well known as the time bomb) he train rookies Labor
pilots,whit a hand of steel and then he have the opportunity to pilot an
Ingram,don't think twice and accepted the offer for 1 year.he's special ability
is shot and hand to hand combat he is very accurate and can make a precise shot
whit no computer help.He have a crush whit Kanuka Clansey.
Takeo Kumagami
This girl came to replace Kanuka Clansey,because Kanuka only have 6 months
before she went back to New York,Takeo have and incredible record surpassing
Kanuka,she learned to operate Ingram in 1 day,the programing in 2 hours,and
have and excellent condition.Noa is jealous at first of Takeo she thinks she
pilots Ingram better that she ,but in the final Takeo want to backup Otha
she went in the police department to investigate the 2 squadron and the
possibility of create more Police Mobile Units in the end of the series this
happens, leaving Ingram Alphonse one step behind,and Takeo moved to Captain.
Ingram No.3
Pilot Kanuka Clansey,Asuma Sinohara
this labor only came in action in the battle against the phantom and Griffon
Otha always loses the Ingram 2 because want to attack first,then Kanuka came
to action in n.3 shes the best pilot of all in hand to hand and shooting
but decided to backup otha because she came only 6 months to Japan and says
that is not worthy.Sinohara is a average pilot who came to rescue Isumi in
dangerous situations when the new model for the 1st squadron try to kill Isumi
and in the first battle whit Griffon
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6 buttons and functions
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Buttons
A button speak,target,make selection
B button cancel
start cinema skip
movile police truck Refill Battery
Functions
hand to hand combat
Punch Kick charge elbow
clothesline D.punch F.Kick Judo Throw
Weapon Combat
Club hit six shooter forward club foot trow
steel line club insert Rifle Throw
Combos
Foot trow + Elbow + Punch
Foot trow + D.punch + Club insertion (nasty)
Club hit + foot trow + elbow + club insertion (ouch!!)
defense
escape block judo throw
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7 Walkthrough
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Tips before begin
*Important this game have 2 endings from mission 18 to 20 you cannot change
pilot so save before start mission 18
*The Ingram you select always increment is skills
*you can fight whit your partner to gain exp and skills (mission 2 +)
*talk to the enemies don't destroy them
*search the area for a solution
*Combos consume a lot of Battery keep this in mind if you miss 1 hit you lose
a lot of battery
*the truck can refill your battery
*The Ingram you select is incapable for another Mission
-Mission 1 2001.7.1
Select the Ingram you want, move to battle (1st option)
you must search for a drunk worker and blast him off,
talk to him to finish the mission.
-Mission 2 2001.7.5
You now have 2 new options battle your partner or save game,I recommend a
couple of fights whit your partner to gain a few levels.
in this missions you have a delicate situation in a oil refinery,must do a
negotiation right away.
first question 2 answer
second question 1 answer
third question 1 answer
fourth question 2 answer
fifth question 1 answer
sixth question 1 or 2 answer
-Mission 3 2001.7.6
A red labor tell you something, a group of bandits made a kid commit crimes
talk to the kid in the other red labor,then fight the 2 green labors talk to
the leader to finish the mission.
-Mission 4 2001.7.9
Pig catching day,catch 9 pigs and this mission is over.(combo option)
the mysterious women came.
-Mission 5 2001.7.10
someone enter a private property and of course is your mission to destroy that
bastard. search the woods for a green labor then a tiny human came to the labor
destroy the labor right away.
-Mission 6 2001.7.12
A labor in a residential area is disturbing the peace, search for a blue
labor,talk to the pilot then blast them.
-Mission 7 2001.7.17
search for a yellow labor then a red Ingram came to finish the yellow
labor,search for that clown and nothing,then the papers make laughing matter of
the 2 squadron as always.
-Mission 8 2001.7.19
2 workers are making problems in a construction area and you must destroy the
2 angels,then the red clown make is appearance,search for him and nothing
mission completed,another appearance by the mysterious women
-Mission 9 2001.7.27
and oil refinery red labor,red clown ,the same hit and run style nothing else
NOOO this time is payback time,kick is ass hard whit all you got.
-Mission 10 2001.7.29
In this mission you must destroy 3 yellow labors very quick,the labors are in
the woods,mmm suspicious a trap by that women maybe to see your abilities
-Mission 11 2001.7.31-2001.8.1
ghost nop is an antenna the cause that makes the labors act by themselves
the antenna is in the top right corner whit 3 labors in the middle is the
antenna(is in the pipes)
-Mission 12 2001.8.5
Runaway bride no a ex boyfriend kidnaper,search the area then talk whit the
green labor,then 2 more labors came shoot then speak, mmm like the real
police.then Gotoh reads a letter,sorry guys my Japanese is in preliminary
stages.
-Mission 13 2001.8.8
An excavation,you must go to the top right corner and destroy the labor
then the mysteryus women throw a barrel to escape Grrrrrrrr.
-Mission 14 2001.8.10
Dinosaurs in a cave, mmm some tourist reports something strange in a cave
and of course is you mission to investigate,go to the center of the cave and
destroy a green labor then a collapse takes place,go to the top right corner
to find a dinosaur then go out of the cave and another collapse takes place
go to the bottom right corner then go to the second opening(you are in the
first right now) the color of the ground is gray is your way out,now go to the
exit.
-Mission 15 2001.8.15
protect the commissioner house at all cause,place in the entrance of the
house(the big house in the center) and destroy all the labors,1 red labor,2
green labors.
-Mission 16 2001.8.19
Destroy 3 Gotoh rivals,then the 3 labors came to life again destroy them
1 more time(not a daff punk song),to finish this mission
-Mission 17 2001.8.23
Some loser want to destroy the hippodrome,is your job to stop him,the police
way, shoot first then talk,really works in this game.
-Mission 18 2001.8.26
If you choose Isao Otha for his strength
the tokyo bay bridge is going to fall(not the London bridge)
Destroy 3 red Shaft Ingrams,the 3 most difficult enemies until now
If you choose Noa Isumi for his maneuverability
Destroy 3 red Shaft Ingrams
-Mission 19
Isao Otha
you must destroy 2 blue shaft Ingrams
Isao Otha
destroy 2 blue shaft Ingrams don't change he
-Mission 20
Noa Isumi
Fight whit 3 red shafts if you can
Noa Isumi
Fight whit 3 red shafts if you can,this mission don't change 2
-Mission 21
Isao Otha
Fight against the woman in is powerful Panthom the most difficult battle in the
game,dont go to away or she shoot is machine gun in hand to hand combat
use the D.kick and your rifle or six shooter,dont use combos until the Phantom
have 2/4 energy or you fail the combo,use the club insertion to
demoralize the enemy and feel good if you win you have the first ending.
Noa Isumi
Why this girl hates Noa so much I don't know,the fact I now is that you must
destroy right away,the same strategy dont go away or she shoot is machine gun
in hand to hand combat use the D.kick and your rifle or six shooter,dont use
combos until the Phantom have 2/4 energy or you fail the combo,if you win you
get the real second ending.
Ending 1
Isao Otha
The girl escapes,whit is 2 sidekicks and want a revenge whit Noa Isumi
Is childhood rival.message Special techniques are hidden more than 5 (yep if
you power your labor up to 99 in all the status,you have all the techniques I
describe in the labor functions.
Ending 2
Noa Isumi
The woman cannot support the fail whit is rival Noa(dont Know why Noa is a
little kid in the picture)and suicide in the Tokyo bay area,the 2 sidekicks are
depressed by the lose of his friend.message Special techniques are hidden more
than 5 (yep if you power your labor up to 99 in all the status,you have all the
techniques I describe in the labor functions.
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8 PAR Codes
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7e1c6f0b =0 time for attack
7e186d6f =no damage p1,p2
7e186f00 =kill 1 hit
7e1849fe =Ingram battery (off to battle)
7e184f09 =inf rifle
7e184d09 =in six shot
Ingram Alphonse Noa Isumi
7e1f1cff =99 str
7e1f28ff =99 mov
7e1f24ff =99 jud
7e1f20ff =99 cle
Ingram n.2 Isao otha (fight 1 time)
7e1f1dff =99 str
7e1f25ff =99 jud
7e1f29ff =99 mov
7e1f21ff =99 cle
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9 LEGAL STUFF
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Patlabot game is property of Interbec
This game guide is (c) IVAN FERREL
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10 Thanks
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Gamefaqs the best site for game information
Tokio tv for the Patlabor anime
Intebec for making the game
Myself for making the guide IVAN FERREL